Sellbot HQ

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Image:SellVP.JPG

Shopkeeper Toons have been taken prisoner and are being held under lock and key by the Sellbots! Only the bravest of Toons will be able to come to their rescue - Cogs, Skelecogs, and Goons are around every corner, and the Sellbot Vice President himself lies in wait...

The shopkeepers you need to rescue are being held prisoner by the Sellbot V.P. in his office at the top of Sellbot Towers. To enter Sellbot Towers you'll need two things: a Cog disguise and enough Sellbot merit points to earn a promotion.

To assemble your Cog Disguise, you'll need to enter the Sellbot Factory. Each time you defeat the Factory Foreman at the top of the central silo, you'll earn one piece of your Toon's Cog disguise. The disguise has ten parts - that means you'll need to defeat the Factory Foreman ten times to complete the disguise.

Once you've completed your Cog Disguise, a new meter (Sellbot Merits) will appear on your Gag training panel at the end of each Cog battle. Every time you defeat a Sellbot, the meter will be added to. When you have defeated enough Sellbots to earn a promotion, the meter will be full and will read "Ready for Promotion". This means you're ready to enter Sellbot Towers and face the V.P.! You can get 5 laff points if you defeat the V.P. enough times.

Contents

Sellbot Courtyard

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This is the entrance to Sellbot Cog HQ. If this is your first visit, you'll arrive in from the bottom. The main 'safe zone' from cogs is inside the Pit, but be careful - between the entrance and the Pit is a walk-route for the cogs. The factory is to the right, whilst VP is straight ahead. You will also be safe from cog attacks in the area on either side of the doors to the VP. The cogs will walk out the door, down the steps, turn and do their circle around the pit.

You will find Level 4-6 sellbot cogs here except during an invasion when you'll find invading cogs which may include any kind of cog and any level including building cogs. You can leave through the door from Daisy's Garden.

Factory Courtyard

This is the courtyard to the Factories. If this is your first visit, you'll arrive in from the bottom. The route to the factories is through the sellbot arch, into the tunnel, then outside the tunnel head right. Be careful coming out of the tunnel, as there's a cog walkroute right outside the tunnel on either side.

On the approach to the tunnel, the cogs will zig-zag across the courtyard. In the main, they'll follow the tile lines, but not always! Watch them for a bit, as - just like the streets - will always follow the same paths.

You will find Level 4-6 cogs here except during an invasion where you'll find the invading cog.

Vice President Lobby

Once you’ve completed your Cog disguise and have earned enough Sellbot merits to be ready for a promotion, the doors to Sellbot Towers will open for you. Your Toon will automatically put on his or her Cog disguise as you walk through the door.

This is a straight down the stairs up the stairs event, where all toons are displaying their respective Cog Suits. The elevator at the end allows eight cogs to battle with the VP and his stooges. Assemble a group of eight Toons and get on the elevator - it’s time to face the Sellbot V.P. and rescue a shopkeeper! To enter the elevator, your Merits must be Full.

TOON TIP: If you are a low laff toon, go with friends not a lot of low laff toons in the group.



SOS Card

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Once you win the VP battle, you will meet up with the captured shopkeeper you saw earlier. The grateful shopkeeper will give you an SOS Card that can be used only one time in any battle. Some are rare and some are common but whatever you get will come in handy in a battle! You could get Flippy to Toon you up, Clumsy Ned to drop a piano on cogs, Moe Zart to foghorn cogs senseless, or you might get Mr. Freeze to make the Cogs miss. Whatever the prize is, it is best if you use it wisely! You can view these in your Schticker book or in battle by clicking the SOS button.

The Toons you rescue from the V.P. owe you a favor and are happy to repay you any time. Use the SOS button in your battle menu to call them into action.


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You can only carry 8 SOS toons. SOS toons can only be used once per time saved. If you saved baker Bridget twice and never used her you can use her twice so you don't lose her after 1 use.

Cards

Toon-Up - This is really helpful when you use it. It uses Juggling Cubes to help heal the toons. Some may fill every laff meter, while others would do a half. Best use when everyone's about to go sad!

Trap - The Trap Card can be useful. They may go in Trap Doors.

Lure - When you are out of lure (so are your teammates) try the card. It never misses on cogs, and these will be Hypno Goggles.

Sound - If you don't have sound, and the others are going to, call in the SOS Sound Toons! These toons can join into the Sound Team! These are Foghorns!

Drop - This can be useful to do sudden death... just like the Trap. Thing is, they are Grand Pianos.

Restock Gags - These can restock gags and maybe fill it all up.

Restock All

Restock only Toonup, Trap, Lure, Sound, Throw, Squirt, or Drop.

Toons Hit/Cogs Miss - These can make Toons hit the cogs, or cogs miss Toons! Unfortunaly... they only last about one round!

Sellbot HQ Solo Guide

This is a good solo guide for those who want to solo the Factory!

http://70songs.home.comcast.net/~70songs/sellbotfactoryguide.pdf

Here is a link for how to solo the Factory without sound:

http://www.toontask.com/toontown_topic_27400_Solo_the_Factory.html

SOS Shoping

Q:What is SOS Shoping?

A: SOS shoping is when a number of toons get together and decied what SOS Toons they would like. If they do not get the SOS they wanted they Alt-f4.

Q: Whats an easy way to find out what SOS Toons we want, and to figure out if we got them.

A: Well thats an easy question there is a nice chart right here:

Image:Soscards.jpg

Q: Whats an ideal number of toons to shop with?

A: That is all in opinion I recommend 4 experienced Shoppers, the more you bring the more you have to wait for if you alt-f4.

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